Update 0.1.5.4


Hello everyone. THEg 0.1.5.4 is finally released.

This updates finally adds tape restraints and missing breast restraints with leather straps and zipties along with improvements and fixes.

I would like to apologize for the time it took to get this update “done”. Trying to fix the skeleton and getting them implemented with clothes and layering with other restraints was such a pain in the ass to do and time consuming. unfortunately the skeleton wasn’t fully fixed, the issue is much deeper than i thought.

I will wait to be able to work with arzvel at the end of July to finally remake the character skeleton entirely and other small issues. No planned date for release, as you might be able to guess, on when the new character skeleton and fixes will drop. I will keep you all informed.

I sincerely apologize again for this long awaited release.

The rest of the 0.1.5.x will be focusing on AI. No more clothes or restraints.

See you in the next devlog/release!

You can find the download link and password in the release post from SubscribeStar or PixivFANBOX.

If you want to ask questions, share your thoughts, follow the game progress or just talk with us, join the Official Discord Server!

Additions

  • Added panelgag
  • Added dildo gags
  • Added tape restraints with color variants (including the OTM tape gag)
  • Added missing breasts restraint for leather straps and zipties
  • Added basic panelgag and added all restraints data for items
  • Added semi-working layers on restraints (difficult to fix without complete rework of the skeleton)

Improvements

  • Improved boots models to have a squeeze effect with restraints
  • Improved Tape roll model to support custom color
  • Improved tape and leather straps weight painting (deformation)
  • General UI buttons improvements and optimizations
  • Improved text on a focused button will be a bold
  • Improved context menu to show on inventory items buttons instead of cursor position
  • Improved how the character body, clothes and restraints blend shapes are updated
  • Improved how to main menu gets the last save
  • Improved tooltip and context menu padding
  • Experimenting with cylinder shape instead of a sphere for AI detection FOV
  • Experimenting with physics on a separate thread, let me know if you see noticable difference in performance

Fixes

  • Fixed context menu display and input blocking
  • Fixed character memory restoring corrupted data
  • Fixed character resfreshing state and getting out of the locker when restraints have changed
  • Fixed context menu restoring previous focus when closing inventory
  • Fixed crash on AI tying/untying character with leashes/links restraints
  • Fixed missing video settings icon

Get THEg

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